

Delta Perspective was the game me and five other students created during our Rapid Game Dev course back in the second year of our Game Development program. This game is a 2D platformer where you have to constantly switch your focus between two security monitors; one with a normal screen, and one with a filter over it that reveals hidden hazards. As the lead programmer, I implemented the primary mechanic being the filter, as well as all of the dialogue. Speaking of the dialogue, I also voiced the game's main villian, Dr. Unbeatable.